Javascript-форум (https://javascript.ru/forum/)
-   Общие вопросы Javascript (https://javascript.ru/forum/misc/)
-   -   Arcanoid движок (https://javascript.ru/forum/misc/51086-arcanoid-dvizhok.html)

SpiriKoN 23.10.2014 20:27

Arcanoid движок
 
Не знаю как написать движок арканоида. Помогите пожалуйста.:help:

bes 23.10.2014 21:14

Цитата:

Сообщение от SpiriKoN
Не знаю как написать движок арканоида.

подружись с гуглом и начни с малого

<style>
* {
    padding: 0;
    margin: 0;
}

body {
    padding: 8px;
    cursor: none !important;
}

#field {
    width: 322px;
    height: 270px;
    padding-top: 30px;
    border: 1px solid #ccc;
    font-size: 0;
    position: relative;
}

.brick,
.removed {
    width: 28px;
    height: 10px;
    margin: 1px;
    display: inline-block;
    border: 1px solid;
}

.brick {
    background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, #cdd), color-stop(100%, #777));
    background: -webkit-linear-gradient(top,  #cdd 0%, #777 100%);
    background: linear-gradient(to bottom,  #cdd 0%, #777 100%);
    border-color: #777 #777 #000 #000;
    border-radius: 3px;
}

.brick:nth-child(2n) {
    background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, #ccc), color-stop(100%, #777));
    background: -webkit-linear-gradient(top,  #ccc 0%, #777 100%);
    background: linear-gradient(to bottom,  #ccc 0%, #777 100%);
}

.brick:nth-child(5n) {
    background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, #ccc), color-stop(100%, #008));
    background: -webkit-linear-gradient(top,  #ccc 0%, #008 100%);
    background: linear-gradient(to bottom,  #ccc 0%, #008 100%);
}

.brick:nth-child(3n) {
    background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, #ccc), color-stop(100%, #080));
    background: -webkit-linear-gradient(top,  #ccc 0%, #080 100%);
    background: linear-gradient(to bottom,  #ccc 0%, #080 100%);
}

.brick:nth-child(7n) {
    background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, #ccc), color-stop(100%, #808));
    background: -webkit-linear-gradient(top,  #ccc 0%, #808 100%);
    background: linear-gradient(to bottom,  #ccc 0%, #808 100%);
}

.brick:nth-child(11n) {
    background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, #ccc), color-stop(100%, #880));
    background: -webkit-linear-gradient(top,  #ccc 0%, #880 100%);
    background: linear-gradient(to bottom,  #ccc 0%, #880 100%);
}

.removed {
    border-color: transparent;
}

#paddle {
    width: 62px;
    height: 5px;
    border: 1px solid #777;
    background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, #cdd), color-stop(100%, #777));
    background: -webkit-linear-gradient(top,  #cdd 0%, #777 100%);
    background: linear-gradient(to bottom,  #cdd 0%, #777 100%);
    position: absolute;
    left: 128px;
    top: 270px;
    border-radius: 3px;
}

#ball {
    width: 10px;
    height: 10px;
    border: 1px solid #955;
    background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, #fdd), color-stop(100%, #500));
    background: -webkit-linear-gradient(top,  #fdd 0%, #500 100%);
    background: linear-gradient(to bottom,  #fdd 0%, #500 100%);
    border-radius: 50%;
    position: absolute;
}

#lifesNode,
#scoreNode {
    position: absolute;
    right: -85px;
    font: 14px arial, helvetica, sans-serif;
    border: 1px solid #ccc;
    border-radius: 4px;
    padding: 1px 0;
    width: 75px;
    text-align: center;
}

#lifesNode {
    top: 20px;
}

#lifesNode:before {
    content: 'lifes: ';
}

#scoreNode {
    top: 50px;
}

#scoreNode:before {
    content: 'score: ';
}
</style>
<div id="field">
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    <div class="brick"></div>
    
    <div id="paddle"></div>
    <div id="ball" style="left: 154px; top: 258px;"></div>
    <div id="lifesNode">3</div>
    <div id="scoreNode">0</div>
</div>
<script>
(function (fld, pF, px, dx, dy, lifes, score) {
  var cycle = setInterval(function () {
    var bx = pF(ball.style.left = pF(ball.style.left) + dx + 'px') | 0,
      by = pF(ball.style.top = pF(ball.style.top) + dy + 'px') | 0,
      row = ((by - 30) / 14) | 0, col = (bx / 32) | 0;

    if (bx < 0 && dx < 0 || bx >= 314 && dx > 0) dx *= -1;
    if (bx + 6 >= px && bx <= px + 58 && by >= 259 && by <= 264) {
      dy *= -1;
      if (bx <= px + 15) dx = -6;
      else if (bx >= px + 37) dx = 6;
      else if (Math.abs(dx) === 6) dx = (dx * 2 / 3) | 0;
    }
    if (by < 0) dy *= -1;
    if (by >= 288 && !--lifes) clearInterval(cycle), alert('Game over!');
    if (by >= 288 && lifes) dy *= -1, lifesNode.innerHTML = lifes;
    if (by >= 18 && by <= 100 && fld[row * 10 + col].className != 'removed') {
      dy *= -1, fld[row * 10 + col].className = 'removed';
      if (dx < 0 && (bx % 32 < 10 || bx % 32 > 22)) dx *= -1;
      if (dx > 0 && ((bx + 12) % 32 < 10 || (bx + 12) % 32 > 22)) dx *= -1;
      scoreNode.innerHTML = ++score;
      if (score == 50) clearInterval(cycle), alert('Victory!');
    }
  }, 1000 / 60);

  document.addEventListener('mousemove', function (e) {
    px = (e.pageX > 40) ? ((e.pageX < 290) ? e.pageX - 40 : 256) : 0;
    paddle.style.left = px + 'px';
  }, false);
}(field.children, parseFloat, 129, -4, -4, 3, 0));
</script>


PS: за час прошёл, прикол этой игры в том, что шарику бывает пох на твою ракетку и кирпичи :D

SpiriKoN 24.10.2014 15:44

Если бы кто не будь рассказал как он написан(а то я не понимаю) я бы был благодарен.


Часовой пояс GMT +3, время: 06:53.