Maxmaxmaximus6,
isReady: false,
// A counter to track how many items to wait for before
// the ready event fires. See #6781
readyWait: 1,
// Hold (or release) the ready event
holdReady: function( hold ) {
if ( hold ) {
jQuery.readyWait++;
} else {
jQuery.ready( true );
}
},
// Handle when the DOM is ready
ready: function( wait ) {
// Abort if there are pending holds or we're already ready
if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) {
return;
}
// Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443).
if ( !document.body ) {
return setTimeout( jQuery.ready );
}
// Remember that the DOM is ready
jQuery.isReady = true;
// If a normal DOM Ready event fired, decrement, and wait if need be
if ( wait !== true && --jQuery.readyWait > 0 ) {
return;
}
// If there are functions bound, to execute
readyList.resolveWith( document, [ jQuery ] );
// Trigger any bound ready events
if ( jQuery.fn.trigger ) {
jQuery( document ).trigger("ready").off("ready");
}
},
// See test/unit/core.js for details concerning isFunction.
// Since version 1.3, DOM methods and functions like alert
// aren't supported. They return false on IE (#2968).
isFunction: function( obj ) {
return jQuery.type(obj) === "function";
},
isArray: Array.isArray || function( obj ) {
return jQuery.type(obj) === "array";
},
isWindow: function( obj ) {
/* jshint eqeqeq: false */
return obj != null && obj == obj.window;
},
isNumeric: function( obj ) {
return !isNaN( parseFloat(obj) ) && isFinite( obj );
},
type: function( obj ) {
if ( obj == null ) {
return String( obj );
}
return typeof obj === "object" || typeof obj === "function" ?
class2type[ core_toString.call(obj) ] || "object" :
typeof obj;
},