Пожалуйста помогите найти ошибки в скрипте.
{
public:
boss_heigan() : CreatureScript("boss_heigan") {}
CreatureAI* GetAI(Creature* pCreature) const;
{
//return new boss heiganAI (pCreature);
}
struct boss_heiganAI : public BossAI
{
boss_heiganAI(Creature *c) : BossAI(c, BOSS_HEIGAN) {}
uint32 eruptSection;
bool eruptDirection
Phases phase;
void KilledUnit(Unit* /*Victim*/)
{
if (!(rand()%5))
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